|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgreInstanceBatch.h"#include "OgreTexture.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::BaseInstanceBatchVTF | 
| Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) This implementation has the following advantages: Supports huge amount of instances per batch Supports skinning even with huge ammounts of instances per batch Doesn't need shader constants registers.  More... | |
| class | Ogre::InstanceBatchVTF | 
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |