|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
Inner class which should also be subclassed to provide profile-specific material generation. More...
#include <OgreTerrainMaterialGenerator.h>
 Inheritance diagram for Ogre::TerrainMaterialGenerator::Profile:
 Inheritance diagram for Ogre::TerrainMaterialGenerator::Profile:| Public Member Functions | |
| Profile (TerrainMaterialGenerator *parent, const String &name, const String &desc) | |
| Profile (const Profile &prof) | |
| virtual | ~Profile () | 
| virtual MaterialPtr | generate (const Terrain *terrain)=0 | 
| Generate / reuse a material for the terrain.  More... | |
| virtual MaterialPtr | generateForCompositeMap (const Terrain *terrain)=0 | 
| Generate / reuse a material for the terrain.  More... | |
| const String & | getDescription () const | 
| Get the description of this profile.  More... | |
| virtual uint8 | getMaxLayers (const Terrain *terrain) const =0 | 
| Get the number of layers supported.  More... | |
| const String & | getName () const | 
| Get the name of this profile.  More... | |
| TerrainMaterialGenerator * | getParent () const | 
| Get the generator which owns this profile.  More... | |
| virtual bool | isVertexCompressionSupported () const =0 | 
| Compressed vertex format supported?  More... | |
| virtual void | requestOptions (Terrain *terrain)=0 | 
| Request the options needed from the terrain.  More... | |
| virtual void | setLightmapEnabled (bool enabled)=0 | 
| Whether to support a light map over the terrain in the shader, if it's present (default true)  More... | |
| virtual void | updateCompositeMap (const Terrain *terrain, const Rect &rect) | 
| Update the composite map for a terrain.  More... | |
| virtual void | updateParams (const MaterialPtr &mat, const Terrain *terrain)=0 | 
| Update params for a terrain.  More... | |
| virtual void | updateParamsForCompositeMap (const MaterialPtr &mat, const Terrain *terrain)=0 | 
| Update params for a terrain.  More... | |
Inner class which should also be subclassed to provide profile-specific material generation.
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 | inline | 
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 | inline | 
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 | inlinevirtual | 
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 | inline | 
Get the generator which owns this profile.
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 | inline | 
Get the name of this profile.
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 | inline | 
Get the description of this profile.
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 | pure virtual | 
Compressed vertex format supported?
Implemented in Ogre::TerrainMaterialGeneratorA::SM2Profile.
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 | pure virtual | 
Generate / reuse a material for the terrain.
Implemented in Ogre::TerrainMaterialGeneratorA::SM2Profile.
Referenced by Ogre::TerrainMaterialGenerator::generate().
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 | pure virtual | 
Generate / reuse a material for the terrain.
Implemented in Ogre::TerrainMaterialGeneratorA::SM2Profile.
Referenced by Ogre::TerrainMaterialGenerator::generateForCompositeMap().
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 | pure virtual | 
Whether to support a light map over the terrain in the shader, if it's present (default true)
Implemented in Ogre::TerrainMaterialGeneratorA::SM2Profile.
Referenced by Ogre::TerrainMaterialGenerator::setLightmapEnabled().
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 | pure virtual | 
Get the number of layers supported.
Implemented in Ogre::TerrainMaterialGeneratorA::SM2Profile.
Referenced by Ogre::TerrainMaterialGenerator::getMaxLayers().
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 | virtual | 
Update the composite map for a terrain.
Referenced by Ogre::TerrainMaterialGenerator::updateCompositeMap().
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 | pure virtual | 
Update params for a terrain.
Implemented in Ogre::TerrainMaterialGeneratorA::SM2Profile.
Referenced by Ogre::TerrainMaterialGenerator::updateParams().
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 | pure virtual | 
Update params for a terrain.
Implemented in Ogre::TerrainMaterialGeneratorA::SM2Profile.
Referenced by Ogre::TerrainMaterialGenerator::updateParamsForCompositeMap().
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 | pure virtual | 
Request the options needed from the terrain.
Implemented in Ogre::TerrainMaterialGeneratorA::SM2Profile.
Referenced by Ogre::TerrainMaterialGenerator::requestOptions().