OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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Information about one element of a sampler / texture within a layer. More...
#include <OgreTerrainMaterialGenerator.h>
Public Member Functions | |
TerrainLayerSamplerElement () | |
TerrainLayerSamplerElement (uint8 src, TerrainLayerSamplerSemantic sem, uint8 elemStart, uint8 elemCount) | |
bool | operator== (const TerrainLayerSamplerElement &e) const |
Public Attributes | |
uint8 | elementCount |
The number of colour elements this semantic uses (usually standard per semantic) More... | |
uint8 | elementStart |
The colour element at which this element starts. More... | |
TerrainLayerSamplerSemantic | semantic |
The semantic this element represents. More... | |
uint8 | source |
The source sampler index of this element relative to LayerDeclaration's list. More... | |
Information about one element of a sampler / texture within a layer.
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References elementCount, elementStart, semantic, and source.
uint8 Ogre::TerrainLayerSamplerElement::source |
The source sampler index of this element relative to LayerDeclaration's list.
Referenced by operator==().
TerrainLayerSamplerSemantic Ogre::TerrainLayerSamplerElement::semantic |
The semantic this element represents.
Referenced by operator==().
uint8 Ogre::TerrainLayerSamplerElement::elementStart |
The colour element at which this element starts.
Referenced by operator==().
uint8 Ogre::TerrainLayerSamplerElement::elementCount |
The number of colour elements this semantic uses (usually standard per semantic)
Referenced by operator==().