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class | Ogre::DebugDrawer |
| Interface for visualising debugging the SceneManager state. More...
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class | Ogre::DefaultAxisAlignedBoxSceneQuery |
| Default implementation of AxisAlignedBoxSceneQuery. More...
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class | Ogre::DefaultIntersectionSceneQuery |
| Default implementation of IntersectionSceneQuery. More...
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class | Ogre::DefaultPlaneBoundedVolumeListSceneQuery |
| Default implementation of PlaneBoundedVolumeListSceneQuery. More...
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class | Ogre::DefaultRaySceneQuery |
| Default implementation of RaySceneQuery. More...
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class | Ogre::DefaultSphereSceneQuery |
| Default implementation of SphereSceneQuery. More...
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class | Ogre::SceneManager |
| Manages the organisation and rendering of a 'scene': a collection of objects and potentially world geometry. More...
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struct | Ogre::SceneManager::lightLess |
| Comparator for sorting lights relative to a point. More...
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class | Ogre::SceneManager::Listener |
| Class that allows listening in on the various stages of SceneManager processing, so that custom behaviour can be implemented from outside. More...
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struct | Ogre::SceneManager::materialLess |
| Comparator for material map, for sorting materials into render order (e.g. More...
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struct | Ogre::SceneManager::RenderContext |
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class | Ogre::SceneManager::SceneMgrQueuedRenderableVisitor |
| Inner helper class to implement the visitor pattern for rendering objects in a queue. More...
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class | Ogre::SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener |
| Inner class to use as callback for shadow caster scene query. More...
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struct | Ogre::SceneManager::SkyBoxGenParameters |
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struct | Ogre::SceneManager::SkyDomeGenParameters |
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struct | Ogre::SceneManager::SkyPlaneGenParameters |
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class | Ogre::SceneManagerFactory |
| Class which will create instances of a given SceneManager. More...
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struct | Ogre::SceneManagerMetaData |
| Structure containing information about a scene manager. More...
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struct | Ogre::ShadowTextureConfig |
| Structure containing the configuration for one shadow texture. More...
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struct | Ogre::ViewPoint |
| Structure for holding a position & orientation pair. More...
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struct | Ogre::VisibleObjectsBoundsInfo |
| Structure collecting together information about the visible objects that have been discovered in a scene. More...
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