OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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A collection of billboards (faces which are always facing the given direction) with the same (default) dimensions, material and which are fairly close proximity to each other. More...
#include <OgreBillboardSet.h>
Public Types | |
typedef SharedPtr< RenderSystemData > | RenderSystemDataPtr |
typedef std::vector< ShadowRenderable * > | ShadowRenderableList |
typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
Public Member Functions | |
BillboardSet (const String &name, unsigned int poolSize=20, bool externalDataSource=false) | |
Usual constructor - this is called by the SceneManager. More... | |
virtual | ~BillboardSet () |
MovableObjectFactory * | _getCreator (void) const |
Get the creator of this object, if any (internal use only) More... | |
LightList * | _getLightList () |
Returns a pointer to the current list of lights for this object. More... | |
SceneManager * | _getManager (void) const |
Get the manager of this object, if any (internal use only) More... | |
virtual const Affine3 & | _getParentNodeFullTransform (void) const |
Return the full transformation of the parent sceneNode or the attachingPoint node. More... | |
virtual SortMode | _getSortMode (void) const |
Gets the sort mode of this billboard set. More... | |
virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
Internal method called to notify the object that it has been attached to a node. More... | |
virtual void | _notifyBillboardResized (void) |
Internal callback used by Billboards to notify their parent that they have been resized. More... | |
virtual void | _notifyBillboardRotated (void) |
Internal callback used by Billboards to notify their parent that they have been rotated. More... | |
virtual void | _notifyCreator (MovableObjectFactory *fact) |
Notify the object of it's creator (internal use only) More... | |
virtual void | _notifyCurrentCamera (Camera *cam) |
Overridden from MovableObject. More... | |
virtual void | _notifyManager (SceneManager *man) |
Notify the object of it's manager (internal use only) More... | |
virtual void | _notifyMoved (void) |
Internal method called to notify the object that it has been moved. More... | |
void | _releaseManualHardwareResources () |
Notifies the movable object that hardware resources were lost. More... | |
virtual void | _restoreManualHardwareResources () |
Notifies the movable object that hardware resources should be restored. More... | |
virtual void | _sortBillboards (Camera *cam) |
Sort the billboard set. More... | |
virtual void | _updateBounds (void) |
Update the bounds of the billboardset. More... | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. More... | |
virtual void | _updateRenderQueue (RenderQueue *queue) |
Overridden from MovableObject. More... | |
void | addQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. More... | |
void | addVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. More... | |
void | beginBillboards (size_t numBillboards=0) |
Begin injection of billboard data; applicable when constructing the BillboardSet for external data use. More... | |
virtual void | clear () |
Empties this set of all billboards. More... | |
virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
Create a reference-counted AnimableValuePtr for the named value. More... | |
Billboard * | createBillboard (const Vector3 &position, const ColourValue &colour=ColourValue::White) |
Creates a new billboard and adds it to this set. More... | |
Billboard * | createBillboard (Real x, Real y, Real z, const ColourValue &colour=ColourValue::White) |
Creates a new billboard and adds it to this set. More... | |
void | detachFromParent (void) |
Detaches an object from a parent SceneNode or TagPoint, if attached. More... | |
void | endBillboards (void) |
Finish defining billboards. More... | |
const StringVector & | getAnimableValueNames (void) const |
Gets a list of animable value names for this object. More... | |
virtual bool | getAutoextend (void) const |
Returns true if the billboard pool automatically extends. More... | |
bool | getAutoUpdate (void) const |
Return the auto update state of this billboard set. More... | |
virtual Billboard * | getBillboard (unsigned int index) const |
Returns a pointer to the billboard at the supplied index. More... | |
virtual BillboardOrigin | getBillboardOrigin (void) const |
Gets the point which acts as the origin point for all billboards in this set. More... | |
virtual BillboardRotationType | getBillboardRotationType (void) const |
Sets billboard rotation type. More... | |
bool | getBillboardsInWorldSpace () |
Gets whether billboards are treated as being in world space. More... | |
virtual BillboardType | getBillboardType (void) const |
Returns the billboard type in use. More... | |
virtual const AxisAlignedBox & | getBoundingBox (void) const |
Overridden from MovableObject. More... | |
virtual Real | getBoundingRadius (void) const |
Overridden from MovableObject. More... | |
bool | getCastShadows (void) const |
Returns whether shadow casting is enabled for this object. More... | |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. More... | |
virtual const Vector3 & | getCommonDirection (void) const |
Gets the common direction for all billboards (BBT_ORIENTED_COMMON) More... | |
virtual const Vector3 & | getCommonUpVector (void) const |
Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON) More... | |
virtual bool | getCullIndividually (void) const |
Returns whether or not billboards in this are tested individually for culling. More... | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. More... | |
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
Overridden member from ShadowCaster. More... | |
virtual Real | getDefaultHeight (void) const |
See setDefaultDimensions - this gets 1 component individually. More... | |
virtual Real | getDefaultWidth (void) const |
See setDefaultDimensions - this gets 1 component individually. More... | |
EdgeData * | getEdgeList (void) |
Returns details of the edges which might be used to determine a silhouette. More... | |
const AxisAlignedBox & | getLightCapBounds (void) const |
Overridden member from ShadowCaster. More... | |
uint32 | getLightMask () const |
Get a bitwise mask which will filter the lights affecting this object. More... | |
const LightList & | getLights (void) const |
Gets a list of lights, ordered relative to how close they are to this renderable. More... | |
Listener * | getListener (void) const |
Gets the current listener for this object. More... | |
virtual const MaterialPtr & | getMaterial (void) const |
Overridden from MovableObject. More... | |
virtual const String & | getMaterialName (void) const |
Sets the name of the material to be used for this billboard set. More... | |
virtual const String & | getMovableType (void) const |
Overridden from MovableObject. More... | |
const String & | getName (void) const |
Returns the name of this object. More... | |
virtual int | getNumBillboards (void) const |
Returns the number of active billboards which currently make up this set. More... | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. More... | |
Node * | getParentNode (void) const |
Returns the node to which this object is attached. More... | |
SceneNode * | getParentSceneNode (void) const |
Returns the scene node to which this object is attached. More... | |
Real | getPointExtrusionDistance (const Light *l) const |
Get the distance to extrude for a point/spot light. More... | |
bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
virtual unsigned int | getPoolSize (void) const |
Returns the current size of the billboard pool. More... | |
uint32 | getQueryFlags (void) const |
Returns the query flags relevant for this object. More... | |
bool | getReceivesShadows () |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows. More... | |
Real | getRenderingDistance (void) const |
Gets the distance at which batches are no longer rendered. More... | |
Real | getRenderingMinPixelSize () const |
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered. More... | |
virtual void | getRenderOperation (RenderOperation &op) |
Overridden from MovableObject. More... | |
uint8 | getRenderQueueGroup (void) const |
Gets the queue group for this entity. More... | |
const RenderSystemDataPtr & | getRenderSystemData () const |
Gets RenderSystem private data. More... | |
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
Define a default implementation of method from ShadowCaster which implements no shadows. More... | |
virtual bool | getSortingEnabled (void) const |
Returns true if sorting of billboards is enabled based on their distance from the camera. More... | |
Real | getSquaredViewDepth (const Camera *cam) const |
Overridden, see Renderable. More... | |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. More... | |
virtual Ogre::FloatRect const * | getTextureCoords (uint16 *oNumCoords) |
getTextureCoords() returns the current texture coordinate rects in effect. More... | |
uint32 | getTypeFlags (void) const |
Override to return specific type flag. More... | |
virtual bool | getUseAccurateFacing (void) const |
Gets whether or not billboards use an 'accurate' facing model based on the vector from each billboard to the camera, rather than an optimised version using just the camera direction. More... | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. More... | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. More... | |
const Any & | getUserAny (void) const |
const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. More... | |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. More... | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. More... | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. More... | |
uint32 | getVisibilityFlags (void) const |
Returns the visibility flags relevant for this object. More... | |
bool | getVisible (void) const |
Gets this object whether to be visible or not, if it has a renderable component. More... | |
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
Retrieves the axis-aligned bounding box for this object in world coordinates. More... | |
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
Retrieves the worldspace bounding sphere for this object. More... | |
virtual void | getWorldTransforms (Matrix4 *xform) const |
Overridden from MovableObject. More... | |
bool | hasCustomParameter (size_t index) const |
Checks whether a custom value is associated with this Renderable at the given index. More... | |
bool | hasEdgeList (void) |
Returns whether the object has a valid edge list. More... | |
void | injectBillboard (const Billboard &bb) |
Define a billboard. More... | |
bool | isAttached (void) const |
Returns true if this object is attached to a SceneNode or TagPoint. More... | |
bool | isDebugDisplayEnabled (void) const |
Gets whether debug display of this object is enabled. More... | |
virtual bool | isInScene (void) const |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. More... | |
bool | isParentTagPoint () const |
Gets whether the parent node is a TagPoint (or a SceneNode) More... | |
virtual bool | isPointRenderingEnabled (void) const |
Returns whether point rendering is enabled. More... | |
virtual bool | isVisible (void) const |
Returns whether or not this object is supposed to be visible or not. More... | |
void | notifyBillboardDataChanged (void) |
When billboard set is not auto updating its GPU buffer, the user is responsible to inform it about any billboard changes in order to reflect them at the rendering stage. More... | |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. More... | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. More... | |
const LightList & | queryLights (void) const |
Gets a list of lights, ordered relative to how close they are to this movable object. More... | |
virtual void | removeBillboard (unsigned int index) |
Removes the billboard at the supplied index. More... | |
virtual void | removeBillboard (Billboard *pBill) |
Removes a billboard from the set. More... | |
void | removeCustomParameter (size_t index) |
Removes a custom value which is associated with this Renderable at the given index. More... | |
void | removeQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. More... | |
void | removeVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. More... | |
virtual void | setAutoextend (bool autoextend) |
Tells the set whether to allow automatic extension of the pool of billboards. More... | |
void | setAutoUpdate (bool autoUpdate) |
Set the auto update state of this billboard set. More... | |
virtual void | setBillboardOrigin (BillboardOrigin origin) |
Sets the point which acts as the origin point for all billboards in this set. More... | |
virtual void | setBillboardRotationType (BillboardRotationType rotationType) |
Sets billboard rotation type. More... | |
virtual void | setBillboardsInWorldSpace (bool ws) |
Sets whether billboards should be treated as being in world space. More... | |
virtual void | setBillboardType (BillboardType bbt) |
Sets the type of billboard to render. More... | |
void | setBounds (const AxisAlignedBox &box, Real radius) |
Set the bounds of the BillboardSet. More... | |
void | setCastShadows (bool enabled) |
Sets whether or not this object will cast shadows. More... | |
virtual void | setCommonDirection (const Vector3 &vec) |
Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON or BBT_PERPENDICULAR_COMMON. More... | |
virtual void | setCommonUpVector (const Vector3 &vec) |
Use this to specify the common up-vector given to billboards of type BBT_PERPENDICULAR_SELF or BBT_PERPENDICULAR_COMMON. More... | |
virtual void | setCullIndividually (bool cullIndividual) |
Sets whether culling tests billboards in this individually as well as in a group. More... | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. More... | |
void | setDebugDisplayEnabled (bool enabled) |
Sets whether or not the debug display of this object is enabled. More... | |
virtual void | setDefaultDimensions (Real width, Real height) |
Sets the default dimensions of the billboards in this set. More... | |
virtual void | setDefaultHeight (Real height) |
See setDefaultDimensions - this sets 1 component individually. More... | |
virtual void | setDefaultWidth (Real width) |
See setDefaultDimensions - this sets 1 component individually. More... | |
void | setLightMask (uint32 lightMask) |
Set a bitwise mask which will filter the lights affecting this object. More... | |
void | setListener (Listener *listener) |
Sets a listener for this object. More... | |
virtual void | setMaterial (const MaterialPtr &material) |
Sets the name of the material to be used for this billboard set. More... | |
virtual void | setMaterialName (const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) |
Sets the name of the material to be used for this billboard set. More... | |
virtual void | setPointRenderingEnabled (bool enabled) |
Set whether or not the BillboardSet will use point rendering rather than manually generated quads. More... | |
void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
virtual void | setPoolSize (size_t size) |
Adjusts the size of the pool of billboards available in this set. More... | |
void | setQueryFlags (uint32 flags) |
Sets the query flags for this object. More... | |
void | setRenderingDistance (Real dist) |
Sets the distance at which the object is no longer rendered. More... | |
void | setRenderingMinPixelSize (Real pixelSize) |
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered. More... | |
virtual void | setRenderQueueGroup (uint8 queueID) |
Sets the render queue group this entity will be rendered through. More... | |
virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
Sets the render queue group and group priority this entity will be rendered through. More... | |
void | setRenderSystemData (RenderSystemDataPtr val) const |
Sets RenderSystem private data. More... | |
virtual void | setSortingEnabled (bool sortenable) |
Enables sorting for this BillboardSet. More... | |
virtual void | setTextureCoords (Ogre::FloatRect const *coords, uint16 numCoords) |
BillboardSet can use custom texture coordinates for various billboards. More... | |
virtual void | setTextureStacksAndSlices (uchar stacks, uchar slices) |
setTextureStacksAndSlices() will generate texture coordinate rects as if the texture for the billboard set contained 'stacks' rows of 'slices' images each, all equal size. More... | |
virtual void | setUseAccurateFacing (bool acc) |
Sets whether or not billboards should use an 'accurate' facing model based on the vector from each billboard to the camera, rather than an optimised version using just the camera direction. More... | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. More... | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. More... | |
void | setUserAny (const Any &anything) |
void | setUserAny (const Any &anything) |
void | setVisibilityFlags (uint32 flags) |
Sets the visibility flags for this object. More... | |
void | setVisible (bool visible) |
Tells this object whether to be visible or not, if it has a renderable component. More... | |
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) |
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any. More... | |
Static Public Member Functions | |
static void | clearShadowRenderableList (ShadowRenderableList &shadowRenderables) |
Common implementation of releasing shadow renderables. More... | |
static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
Utility method for extruding vertices based on a light. More... | |
static uint32 | getDefaultQueryFlags () |
Get the default query flags for all future MovableObject instances. More... | |
static uint32 | getDefaultVisibilityFlags () |
Get the default visibility flags for all future MovableObject instances. More... | |
static void | setDefaultQueryFlags (uint32 flags) |
Set the default query flags for all future MovableObject instances. More... | |
static void | setDefaultVisibilityFlags (uint32 flags) |
Set the default visibility flags for all future MovableObject instances. More... | |
A collection of billboards (faces which are always facing the given direction) with the same (default) dimensions, material and which are fairly close proximity to each other.
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Ogre::BillboardSet::BillboardSet | ( | const String & | name, |
unsigned int | poolSize = 20 , |
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bool | externalDataSource = false |
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Usual constructor - this is called by the SceneManager.
name | The name to give the billboard set (must be unique) |
poolSize | The initial size of the billboard pool. Estimate of the number of billboards which will be required, and pass it using this parameter. The set will preallocate this number to avoid memory fragmentation. The default behaviour once this pool has run out is to double it. |
externalDataSource | If true , the source of data for drawing the billboards will not be the internal billboard list, but external data. When driving the billboard from external data, you must call _notifyCurrentCamera to reorient the billboards, setPoolSize to set the maximum billboards you want to use, beginBillboards to start the update, and injectBillboard per billboard, followed by endBillboards. |
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Billboard* Ogre::BillboardSet::createBillboard | ( | const Vector3 & | position, |
const ColourValue & | colour = ColourValue::White |
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Creates a new billboard and adds it to this set.
position | The position of the new billboard realtive to the certer of the set |
colour | Optional base colour of the billboard. |
NULL
is returned. Billboard* Ogre::BillboardSet::createBillboard | ( | Real | x, |
Real | y, | ||
Real | z, | ||
const ColourValue & | colour = ColourValue::White |
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Creates a new billboard and adds it to this set.
x | The x position of the new billboard relative to the center of the set |
y | The y position of the new billboard relative to the center of the set |
z | The z position of the new billboard relative to the center of the set |
colour | Optional base colour of the billboard. |
NULL
is returned.
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Returns the number of active billboards which currently make up this set.
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Tells the set whether to allow automatic extension of the pool of billboards.
autoextend | true to double the pool every time it runs out, false to fail silently. |
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Returns true if the billboard pool automatically extends.
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Enables sorting for this BillboardSet.
(default: off)
sortenable | true to sort the billboards according to their distance to the camera |
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Returns true if sorting of billboards is enabled based on their distance from the camera.
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Adjusts the size of the pool of billboards available in this set.
size | The new size for the pool. |
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Returns the current size of the billboard pool.
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Empties this set of all billboards.
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Returns a pointer to the billboard at the supplied index.
index | The index of the billboard that is requested. |
NULL
is returned.
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Removes the billboard at the supplied index.
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Removes a billboard from the set.
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Sets the point which acts as the origin point for all billboards in this set.
origin | A member of the BillboardOrigin enum specifying the origin for all the billboards in this set. |
Referenced by Ogre::BillboardParticleRenderer::setBillboardOrigin().
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Gets the point which acts as the origin point for all billboards in this set.
Referenced by Ogre::BillboardParticleRenderer::getBillboardOrigin().
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Sets billboard rotation type.
rotationType | A member of the BillboardRotationType enum specifying the rotation type for all the billboards in this set. |
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Sets billboard rotation type.
Sets the default dimensions of the billboards in this set.
width | The new default width for the billboards in this set. |
height | The new default height for the billboards in this set. |
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See setDefaultDimensions - this sets 1 component individually.
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See setDefaultDimensions - this gets 1 component individually.
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See setDefaultDimensions - this sets 1 component individually.
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See setDefaultDimensions - this gets 1 component individually.
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Sets the name of the material to be used for this billboard set.
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Sets the name of the material to be used for this billboard set.
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void Ogre::BillboardSet::beginBillboards | ( | size_t | numBillboards = 0 | ) |
Begin injection of billboard data; applicable when constructing the BillboardSet for external data use.
numBillboards | If you know the number of billboards you will be issuing, state it here to make the update more efficient. |
void Ogre::BillboardSet::injectBillboard | ( | const Billboard & | bb | ) |
Define a billboard.
void Ogre::BillboardSet::endBillboards | ( | void | ) |
Finish defining billboards.
void Ogre::BillboardSet::setBounds | ( | const AxisAlignedBox & | box, |
Real | radius | ||
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Set the bounds of the BillboardSet.
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Sets the name of the material to be used for this billboard set.
material | The new material to use for this set. |
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Internal callback used by Billboards to notify their parent that they have been resized.
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Internal callback used by Billboards to notify their parent that they have been rotated.
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Returns whether or not billboards in this are tested individually for culling.
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Sets whether culling tests billboards in this individually as well as in a group.
cullIndividual | If true, each billboard is tested before being sent to the pipeline as well as the whole set having to pass the coarse group bounding test. |
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Sets the type of billboard to render.
bbt | The type of billboard to render |
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Returns the billboard type in use.
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Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON or BBT_PERPENDICULAR_COMMON.
vec | The direction for all billboards. |
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Gets the common direction for all billboards (BBT_ORIENTED_COMMON)
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Use this to specify the common up-vector given to billboards of type BBT_PERPENDICULAR_SELF or BBT_PERPENDICULAR_COMMON.
vec | The up-vector for all billboards. |
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Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON)
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Sets whether or not billboards should use an 'accurate' facing model based on the vector from each billboard to the camera, rather than an optimised version using just the camera direction.
acc | True to use the slower but more accurate model. Default is false. |
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Gets whether or not billboards use an 'accurate' facing model based on the vector from each billboard to the camera, rather than an optimised version using just the camera direction.
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Overridden from MovableObject.
Implements Ogre::MovableObject.
Overridden, see Renderable.
Implements Ogre::Renderable.
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Update the bounds of the billboardset.
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Gets a list of lights, ordered relative to how close they are to this renderable.
Implements Ogre::Renderable.
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Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any.
visitor | Pointer to a class implementing the Renderable::Visitor interface which will be called back for each Renderable which will be queued. Bear in mind that the state of the Renderable instances may not be finalised depending on when you call this. |
debugRenderables | If false, only regular renderables will be visited (those for normal display). If true, debug renderables will be included too. |
Implements Ogre::MovableObject.
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Sort the billboard set.
Only called when enabled via setSortingEnabled
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Gets the sort mode of this billboard set.
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Sets whether billboards should be treated as being in world space.
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Gets whether billboards are treated as being in world space.
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BillboardSet can use custom texture coordinates for various billboards.
This is useful for selecting one of many particle images out of a tiled texture sheet, or doing flipbook animation within a single texture.
coords | is a vector of texture coordinates (in UV space) to choose from for each billboard created in the set. |
numCoords | is how many such coordinate rectangles there are to choose from. |
setTextureStacksAndSlices() will generate texture coordinate rects as if the texture for the billboard set contained 'stacks' rows of 'slices' images each, all equal size.
Thus, if the texture size is 512x512 and 'stacks' is 4 and 'slices' is 8, each sub-rectangle of the texture would be 128 texels tall and 64 texels wide.
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virtual |
getTextureCoords() returns the current texture coordinate rects in effect.
By default, there is only one texture coordinate rect in the set, spanning the entire texture from 0 through 1 in each direction.
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virtual |
Set whether or not the BillboardSet will use point rendering rather than manually generated quads.
enabled | True to enable point rendering, false otherwise |
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inlinevirtual |
Returns whether point rendering is enabled.
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virtual |
Override to return specific type flag.
Reimplemented from Ogre::MovableObject.
void Ogre::BillboardSet::setAutoUpdate | ( | bool | autoUpdate | ) |
Set the auto update state of this billboard set.
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inline |
Return the auto update state of this billboard set.
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inline |
When billboard set is not auto updating its GPU buffer, the user is responsible to inform it about any billboard changes in order to reflect them at the rendering stage.
Calling this method will cause GPU buffers update in the next render queue update.
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inlinevirtual |
Notifies the movable object that hardware resources were lost.
Reimplemented from Ogre::MovableObject.
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inlinevirtualinherited |
Notify the object of it's creator (internal use only)
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inlineinherited |
Get the creator of this object, if any (internal use only)
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inlinevirtualinherited |
Notify the object of it's manager (internal use only)
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inlineinherited |
Get the manager of this object, if any (internal use only)
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inlinevirtualinherited |
Notifies the movable object that hardware resources should be restored.
Reimplemented in Ogre::StaticGeometry::Region, and Ogre::Entity.
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inlineinherited |
Returns the name of this object.
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inlineinherited |
Returns the node to which this object is attached.
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inherited |
Returns the scene node to which this object is attached.
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inlineinherited |
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virtualinherited |
Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity, Ogre::ParticleSystem, Ogre::Light, Ogre::PortalBase, and Ogre::InstancedEntity.
Referenced by Ogre::PortalBase::_notifyAttached().
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inlineinherited |
|
inherited |
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virtualinherited |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph.
Reimplemented in Ogre::InstancedEntity.
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virtualinherited |
Internal method called to notify the object that it has been moved.
Reimplemented in Ogre::Light, Ogre::PortalBase, Ogre::InstancedEntity, and Ogre::PCZLight.
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virtualinherited |
Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, and Ogre::PortalBase.
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virtualinherited |
Retrieves the worldspace bounding sphere for this object.
Reimplemented in Ogre::Entity, and Ogre::PortalBase.
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inlineinherited |
Tells this object whether to be visible or not, if it has a renderable component.
Referenced by Ogre::Light::setVisible().
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inlineinherited |
Gets this object whether to be visible or not, if it has a renderable component.
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virtualinherited |
Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::StaticGeometry::Region.
Referenced by Ogre::Frustum::isCustomProjectionMatrixEnabled().
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inlineinherited |
Sets the distance at which the object is no longer rendered.
dist | Distance beyond which the object will not be rendered (the default is 0, which means objects are always rendered). |
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inlineinherited |
Gets the distance at which batches are no longer rendered.
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inlineinherited |
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered.
pixelSize | Number of minimum pixels (the default is 0, which means objects are always rendered). |
|
inlineinherited |
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered.
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inlineinherited |
Sets any kind of user value on this object.
|
inlineinherited |
Retrieves the custom user value associated with this object.
|
inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
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inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
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virtualinherited |
Sets the render queue group this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. |
Reimplemented in Ogre::ParticleSystem, and Ogre::Entity.
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virtualinherited |
Sets the render queue group and group priority this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. |
priority | The priority within a group to use. |
Reimplemented in Ogre::ParticleSystem, and Ogre::Entity.
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inlineinherited |
Gets the queue group for this entity.
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virtualinherited |
Return the full transformation of the parent sceneNode or the attachingPoint node.
Reimplemented in Ogre::InstancedEntity.
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inlineinherited |
Sets the query flags for this object.
|
inlineinherited |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
|
inlineinherited |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
|
inlineinherited |
Returns the query flags relevant for this object.
|
inlinestaticinherited |
Set the default query flags for all future MovableObject instances.
|
inlinestaticinherited |
Get the default query flags for all future MovableObject instances.
|
inlineinherited |
Sets the visibility flags for this object.
|
inlineinherited |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object.
|
inlineinherited |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object.
|
inlineinherited |
Returns the visibility flags relevant for this object.
|
inlinestaticinherited |
Set the default visibility flags for all future MovableObject instances.
|
inlinestaticinherited |
Get the default visibility flags for all future MovableObject instances.
|
inlineinherited |
Sets a listener for this object.
|
inlineinherited |
Gets the current listener for this object.
|
inherited |
Gets a list of lights, ordered relative to how close they are to this movable object.
|
inlineinherited |
Get a bitwise mask which will filter the lights affecting this object.
|
inherited |
Set a bitwise mask which will filter the lights affecting this object.
|
inlineinherited |
Returns a pointer to the current list of lights for this object.
|
inlinevirtualinherited |
Returns details of the edges which might be used to determine a silhouette.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::StaticGeometry::Region.
|
inlinevirtualinherited |
Returns whether the object has a valid edge list.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::StaticGeometry::Region.
|
virtualinherited |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::StaticGeometry::Region.
|
virtualinherited |
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster.
|
virtualinherited |
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster.
|
inlineinherited |
Sets whether or not this object will cast shadows.
|
inlinevirtualinherited |
Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster.
|
inherited |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows.
Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster.
|
inlineinherited |
Sets whether or not the debug display of this object is enabled.
|
inlineinherited |
Gets whether debug display of this object is enabled.
|
staticinherited |
Common implementation of releasing shadow renderables.
|
staticinherited |
Utility method for extruding vertices based on a light.
vertexBuffer | The vertex buffer containing ONLY xyz position values, which must be originalVertexCount * 2 * 3 floats long. |
originalVertexCount | The count of the original number of vertices, i.e. the number in the mesh, not counting the doubling which has already been done (by VertexData::prepareForShadowVolume) to provide the extruded area of the buffer. |
lightPos | 4D light position in object space, when w=0.0f this represents a directional light. |
extrudeDist | The distance to extrude. |
|
inlineinherited |
Gets a list of animable value names for this object.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
|
inlinevirtualinherited |
Create a reference-counted AnimableValuePtr for the named value.
Reimplemented in Ogre::Light.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
|
inlinevirtualinherited |
Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstanceBatch, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity.
|
inlinevirtualinherited |
Called just prior to the Renderable being rendered.
Reimplemented in Ogre::BillboardChain.
|
inlinevirtualinherited |
Called immediately after the Renderable has been rendered.
|
inlinevirtualinherited |
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::SubEntity, Ogre::BaseInstanceBatchVTF, Ogre::InstanceBatchHW, and Ogre::InstanceBatchShader.
|
inlineinherited |
Sets whether or not to use an 'identity' projection.
|
inlineinherited |
Returns whether or not to use an 'identity' projection.
|
inlineinherited |
Sets whether or not to use an 'identity' view.
|
inlineinherited |
Returns whether or not to use an 'identity' view.
|
inlinevirtualinherited |
Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::SubEntity, and Ogre::StaticGeometry::GeometryBucket.
|
inlineinherited |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. |
value | The value to associate. |
|
inlineinherited |
Removes a custom value which is associated with this Renderable at the given index.
index | Index of the parameter to remove. |
|
inlineinherited |
Checks whether a custom value is associated with this Renderable at the given index.
index | Index of the parameter to check for existence. |
|
inlineinherited |
Gets the custom value associated with this Renderable at the given index.
index | Index of the parameter to retrieve. |
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
|
inlinevirtualinherited |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
constantEntry | The auto constant entry referring to the parameter being updated |
params | The parameters object which this method should call to set the updated parameters. |
Reimplemented in Ogre::SubEntity.
References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex.
|
inlineinherited |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
|
inlineinherited |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Referenced by Ogre::BorderRenderable::getPolygonModeOverrideable().
|
inlineinherited |
Sets any kind of user value on this object.
Referenced by Ogre::InstanceBatch::getRenderOperation().
|
inlineinherited |
Retrieves the custom user value associated with this object.
Referenced by Ogre::InstanceBatch::getRenderOperation().
|
inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
|
inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
|
inlineinherited |
Gets RenderSystem private data.
|
inlineinherited |
Sets RenderSystem private data.