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| class   | CacheSource | 
|   | A caching Source.  More...
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| class   | Chunk | 
|   | A single volume chunk mesh.  More...
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| struct   | ChunkParameters | 
|   | Parameters for loading the volume.  More...
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| struct   | ChunkTreeSharedData | 
|   | Internal shared values of the chunks which are equal in the whole tree.  More...
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| class   | CSGCubeSource | 
|   | A not rotated cube.  More...
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| class   | CSGDifferenceSource | 
|   | Builds the difference between two sources.  More...
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| class   | CSGIntersectionSource | 
|   | Builds the intersection between two sources.  More...
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| class   | CSGNegateSource | 
|   | Negates the given volume.  More...
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| class   | CSGNoiseSource | 
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| class   | CSGOperationSource | 
|   | Abstract operation volume source holding two sources as operants.  More...
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| class   | CSGPlaneSource | 
|   | A plane.  More...
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| class   | CSGScaleSource | 
|   | Scales the given volume source.  More...
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| class   | CSGSphereSource | 
|   | A sphere.  More...
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| class   | CSGUnarySource | 
|   | Source which does a unary operation to another one.  More...
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| class   | CSGUnionSource | 
|   | Builds the union between two sources.  More...
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| struct   | DualCell | 
|   | To store the generated dual cells in a vector.  More...
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| class   | DualGridGenerator | 
|   | Class for the generation of the DualGrid.  More...
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| class   | GridSource | 
|   | A volume source from a discrete 3d grid.  More...
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| class   | HalfFloatGridSource | 
|   | A volume source from a 16 Bit float 3D grid capable of loading volume serializations.  More...
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| class   | IsoSurface | 
|   | Abstract IsoSurface.  More...
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| class   | IsoSurfaceMC | 
|   | Marching Cubes implementation like at http://local.wasp.uwa.edu.au/~pbourke/geometry/polygonise/.  More...
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| class   | MeshBuilder | 
|   | Class to build up a mesh with vertices and indices.  More...
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| class   | MeshBuilderCallback | 
|   | Callback class when the user needs information about the triangles of chunks of a LOD level.  More...
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| class   | OctreeNode | 
|   | A node in the volume octree.  More...
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| class   | OctreeNodeSplitPolicy | 
|   | The class deciding on whether to split an octree node or not when building the octree.  More...
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| class   | SimplexNoise | 
|   | Simplex Noise ported from public domain Java Implementation http://webstaff.itn.liu.se/~stegu/simplexnoise/SimplexNoise.java Thanks Stefan Gustavson!  More...
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| class   | Source | 
|   | Abstract class defining the density function.  More...
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| class   | TextureSource | 
|   | A volume source from a 3D texture.  More...
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| struct   | Vertex | 
|   | Lightweight struct to represent a mesh vertex.  More...
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