|
class | CacheSource |
| A caching Source. More...
|
|
class | Chunk |
| A single volume chunk mesh. More...
|
|
struct | ChunkParameters |
| Parameters for loading the volume. More...
|
|
struct | ChunkTreeSharedData |
| Internal shared values of the chunks which are equal in the whole tree. More...
|
|
class | CSGCubeSource |
| A not rotated cube. More...
|
|
class | CSGDifferenceSource |
| Builds the difference between two sources. More...
|
|
class | CSGIntersectionSource |
| Builds the intersection between two sources. More...
|
|
class | CSGNegateSource |
| Negates the given volume. More...
|
|
class | CSGNoiseSource |
|
class | CSGOperationSource |
| Abstract operation volume source holding two sources as operants. More...
|
|
class | CSGPlaneSource |
| A plane. More...
|
|
class | CSGScaleSource |
| Scales the given volume source. More...
|
|
class | CSGSphereSource |
| A sphere. More...
|
|
class | CSGUnarySource |
| Source which does a unary operation to another one. More...
|
|
class | CSGUnionSource |
| Builds the union between two sources. More...
|
|
struct | DualCell |
| To store the generated dual cells in a vector. More...
|
|
class | DualGridGenerator |
| Class for the generation of the DualGrid. More...
|
|
class | GridSource |
| A volume source from a discrete 3d grid. More...
|
|
class | HalfFloatGridSource |
| A volume source from a 16 Bit float 3D grid capable of loading volume serializations. More...
|
|
class | IsoSurface |
| Abstract IsoSurface. More...
|
|
class | IsoSurfaceMC |
| Marching Cubes implementation like at http://local.wasp.uwa.edu.au/~pbourke/geometry/polygonise/. More...
|
|
class | MeshBuilder |
| Class to build up a mesh with vertices and indices. More...
|
|
class | MeshBuilderCallback |
| Callback class when the user needs information about the triangles of chunks of a LOD level. More...
|
|
class | OctreeNode |
| A node in the volume octree. More...
|
|
class | OctreeNodeSplitPolicy |
| The class deciding on whether to split an octree node or not when building the octree. More...
|
|
class | SimplexNoise |
| Simplex Noise ported from public domain Java Implementation http://webstaff.itn.liu.se/~stegu/simplexnoise/SimplexNoise.java Thanks Stefan Gustavson! More...
|
|
class | Source |
| Abstract class defining the density function. More...
|
|
class | TextureSource |
| A volume source from a 3D texture. More...
|
|
struct | Vertex |
| Lightweight struct to represent a mesh vertex. More...
|
|