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_OgreRTSSExport const String | Ogre::RTShader::SRS_ALPHA_TEST |
| Enables alpha-testing.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_COOK_TORRANCE_LIGHTING |
| Use metal roughness parametrisation for lighting calulations.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_FOG |
| Modulates the color of a pixel based on the scene or object fog parameters.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_GBUFFER |
| Redirects rendering results into gbuffers for e.g. deferred shading.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_HARDWARE_SKINNING |
| Include skinning calculations for Skeletal Animation in the shader to move computations to the GPU.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_IMAGE_BASED_LIGHTING |
| Adds calculations for indirect image based lighting (IBL)
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_OgreRTSSExport const String | Ogre::RTShader::SRS_INTEGRATED_PSSM3 |
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_OgreRTSSExport const String | Ogre::RTShader::SRS_LAYERED_BLENDING |
| Apply photoshop-like blend effects to texture layers.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_NORMALMAP |
| Use a normal map to derive normals.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_PER_PIXEL_LIGHTING |
| Adds per-pixel lighting calulations (Phong Shading)
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_OgreRTSSExport const String | Ogre::RTShader::SRS_PER_VERTEX_LIGHTING |
| Adds per-vertex (FFP) lighting calulations (Gouraud Shading)
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_OgreRTSSExport const String | Ogre::RTShader::SRS_SHADOW_MAPPING |
| shadow mapping receiver with multiple lights or single PSSM light with up to 3 custom splits.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_TEXTURING |
| Computes FFP texture transform and blending based on the assigned textures.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_TRANSFORM |
| Computes the position of the vertex in projection space, allows using instancing.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_TRIPLANAR_TEXTURING |
| enable triplanar texture mapping
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_OgreRTSSExport const String | Ogre::RTShader::SRS_VERTEX_COLOUR |
| Enables vertex-colors, always required.
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_OgreRTSSExport const String | Ogre::RTShader::SRS_WBOIT |
| Redirects rendering results into intermediate buffers for the WBOIT algorithm.
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