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OGRE 14.4
Object-Oriented Graphics Rendering Engine
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Classes | |
| struct | CollisionListener |
| class | CollisionWorld |
| simplified wrapper with automatic memory management More... | |
| class | DebugDrawer |
| class | DynamicsWorld |
| simplified wrapper with automatic memory management More... | |
| struct | HeightFieldData |
| height field data More... | |
| class | KinematicMotionSimple |
| helper class for kinematic body motion More... | |
| struct | RayResultCallback |
| class | RigidBodyState |
| A MotionState is Bullet's way of informing you about updates to an object. More... | |
Enumerations | |
| enum | ColliderType { CT_BOX , CT_SPHERE , CT_CYLINDER , CT_CAPSULE , CT_TRIMESH , CT_HULL , CT_COMPOUND } |