OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::AllocatedObject< Alloc > Class Template Reference

Superclass for all objects that wish to use custom memory allocators when their new / delete operators are called. More...

#include <OgreMemoryAllocatedObject.h>

Inherited by Ogre::Controller< Real >, Ogre::ControllerFunction< Real >, Ogre::ControllerValue< Real >, Ogre::AbstractNode, Ogre::AndroidLogListener, Ogre::AnimableValue, Ogre::Animation, Ogre::AnimationState, Ogre::AnimationStateSet, Ogre::AnimationTrack, Ogre::Archive, Ogre::ArchiveFactory, Ogre::ArchiveManager, Ogre::AutoParamDataSource, Ogre::Billboard, Ogre::BorderRenderable, Ogre::BspNode, Ogre::CgFxScriptLoader, Ogre::Codec, Ogre::Codec::CodecData, Ogre::CompositionPass, Ogre::CompositionTargetPass, Ogre::CompositionTechnique, Ogre::CompositionTechnique::TextureDefinition, Ogre::CompositorChain, Ogre::CompositorInstance, Ogre::CompositorInstance::RenderSystemOperation, Ogre::ConcreteNode, Ogre::ConfigDialog, Ogre::ConfigFile, Ogre::Controller< T >, Ogre::ControllerFunction< T >, Ogre::ControllerManager, Ogre::ControllerValue< T >, Ogre::D3D11StereoDriverBridge, Ogre::D3D11StereoDriverImpl, Ogre::D3D9Device, Ogre::D3D9DeviceManager, Ogre::D3D9Driver, Ogre::D3D9DriverList, Ogre::D3D9ResourceManager, Ogre::D3D9StereoDriverBridge, Ogre::D3D9StereoDriverImpl, Ogre::D3D9VideoModeList, Ogre::DataStream, Ogre::DepthBuffer, Ogre::DynLib, Ogre::DynLibManager, Ogre::EdgeData, Ogre::ExternalTextureSourceManager, Ogre::FileSystemLayer, Ogre::GLStateCacheManagerCommon, Ogre::GLUniformCache, Ogre::GpuLogicalBufferStruct, Ogre::GpuNamedConstants, Ogre::GpuProgramParameters, Ogre::GpuProgramUsage, Ogre::GpuSharedParameters, Ogre::GpuSharedParametersUsage, Ogre::HardwareBuffer, Ogre::HardwareBufferManagerBase, Ogre::HardwareOcclusionQuery, Ogre::HighLevelGpuProgramFactory, Ogre::HlmsDatablock, Ogre::HlmsManager, Ogre::HlmsMaterialBase, Ogre::IlluminationPass, Ogre::Image, Ogre::IndexData, Ogre::InstancedGeometry, Ogre::InstancedGeometry::InstancedObject, Ogre::InstancedGeometry::LODBucket, Ogre::InstancedGeometry::MaterialBucket, Ogre::InstancedGeometry::OptimisedSubMeshGeometry, Ogre::InstancedGeometry::QueuedGeometry, Ogre::InstancedGeometry::QueuedSubMesh, Ogre::InstanceManager, Ogre::IntersectionSceneQueryResult, Ogre::KeyFrame, Ogre::LodStrategy, Ogre::LodStrategyManager, Ogre::Log, Ogre::LogManager, Ogre::ManualObject::ManualObjectSection, Ogre::MaterialSerializer, Ogre::MovableObject, Ogre::MovableObjectFactory, Ogre::Node, Ogre::Node::DebugRenderable, Ogre::Octree, Ogre::Octree, Ogre::Overlay, Ogre::OverlayElement, Ogre::OverlayElementFactory, Ogre::OverlayManager, Ogre::OverlaySystem, Ogre::Page, Ogre::PageContent, Ogre::PageContentCollection, Ogre::PageContentCollectionFactory, Ogre::PageContentFactory, Ogre::PagedWorld, Ogre::PagedWorldSection, Ogre::PagedWorldSectionFactory, Ogre::PageManager, Ogre::PageStrategy, Ogre::PageStrategyData, Ogre::Particle, Ogre::ParticleAffector, Ogre::ParticleAffectorFactory, Ogre::ParticleEmitterFactory, Ogre::ParticleSystemManager, Ogre::ParticleSystemRenderer, Ogre::ParticleSystemRendererFactory, Ogre::ParticleVisualData, Ogre::Pass, Ogre::PatchSurface, Ogre::PCZone, Ogre::PCZoneFactory, Ogre::PCZoneFactoryManager, Ogre::PixelBox, Ogre::Plugin, Ogre::Pose, Ogre::Profile, Ogre::ProfileInstance, Ogre::Profiler, Ogre::PropertyBase, Ogre::PropertyDef, Ogre::PropertyMap, Ogre::PropertySet, Ogre::Quake3Level, Ogre::Quake3Shader, Ogre::Quake3ShaderManager, Ogre::QueuedRenderableCollection, Ogre::RenderPriorityGroup, Ogre::RenderQueue, Ogre::RenderQueueGroup, Ogre::RenderQueueInvocation, Ogre::RenderQueueInvocationSequence, Ogre::RenderSystem, Ogre::RenderSystemCapabilities, Ogre::RenderSystemCapabilitiesManager, Ogre::RenderSystemCapabilitiesSerializer, Ogre::RenderTarget, Ogre::Resource, Ogre::ResourceBackgroundQueue, Ogre::ResourceGroupManager, Ogre::ResourceManager, Ogre::ResourceManager::ResourcePool, Ogre::Root, Ogre::RTShader::FFPRenderStateBuilder, Ogre::RTShader::Function, Ogre::RTShader::FunctionAtom, Ogre::RTShader::HardwareSkinningTechnique, Ogre::RTShader::Operand, Ogre::RTShader::Parameter, Ogre::RTShader::Program, Ogre::RTShader::ProgramManager, Ogre::RTShader::ProgramProcessor, Ogre::RTShader::ProgramSet, Ogre::RTShader::ProgramWriter, Ogre::RTShader::ProgramWriterFactory, Ogre::RTShader::ProgramWriterManager, Ogre::RTShader::RenderState, Ogre::RTShader::SGMaterialSerializerListener, Ogre::RTShader::ShaderGenerator, Ogre::RTShader::SubRenderState, Ogre::RTShader::SubRenderStateFactory, Ogre::SceneManager, Ogre::SceneManagerEnumerator, Ogre::SceneManagerFactory, Ogre::SceneQuery, Ogre::SceneQueryResult, Ogre::ScriptCompiler, Ogre::ScriptCompiler::Error, Ogre::ScriptCompilerManager, Ogre::ScriptLexer, Ogre::ScriptParser, Ogre::ScriptTranslator, Ogre::ScriptTranslatorManager, Ogre::Serializer, Ogre::ShaderGenerator, Ogre::ShaderManager, Ogre::ShaderPiecesManager, Ogre::ShaderTemplate, Ogre::ShadowCameraSetup, Ogre::ShadowRenderable, Ogre::ShadowTextureManager, Ogre::ShadowVolumeExtrudeProgram, Ogre::StaticGeometry, Ogre::StaticGeometry::GeometryBucket, Ogre::StaticGeometry::LODBucket, Ogre::StaticGeometry::MaterialBucket, Ogre::StaticGeometry::OptimisedSubMeshGeometry, Ogre::StaticGeometry::QueuedGeometry, Ogre::StaticGeometry::QueuedSubMesh, Ogre::StreamSerialiser, Ogre::StreamSerialiser::Chunk, Ogre::SubEntity, Ogre::SubMesh, Ogre::Technique, Ogre::TempBlendedBufferInfo, Ogre::Terrain, Ogre::Terrain::GpuBufferAllocator, Ogre::TerrainAutoUpdateLod, Ogre::TerrainGlobalOptions, Ogre::TerrainGroup, Ogre::TerrainGroup::TerrainSlot, Ogre::TerrainLayerBlendMap, Ogre::TerrainLodManager, Ogre::TerrainMaterialGenerator, Ogre::TerrainMaterialGenerator::Profile, Ogre::TerrainPagedWorldSection::TerrainDefiner, Ogre::TerrainPaging, Ogre::TerrainQuadTreeNode, Ogre::TerrainQuadTreeNode::LodLevel, Ogre::TextureUnitState, Ogre::Timer, Ogre::Timer, Ogre::Timer, Ogre::UserObjectBindings, Ogre::VertexBufferBinding, Ogre::VertexCacheProfiler, Ogre::VertexData, Ogre::VertexDeclaration, Ogre::VertexElement, Ogre::Viewport, Ogre::Volume::DualGridGenerator, Ogre::Volume::IsoSurface, Ogre::Volume::MeshBuilder, Ogre::Volume::OctreeNode, Ogre::WorkQueue, Ogre::WorkQueue::Request, Ogre::WorkQueue::Response, and Ogre::ZoneData.

Detailed Description

template<class Alloc>
class Ogre::AllocatedObject< Alloc >

Superclass for all objects that wish to use custom memory allocators when their new / delete operators are called.

Requires a template parameter identifying the memory allocator policy to use (e.g. see StdAllocPolicy).


The documentation for this class was generated from the following file: