|
typedef std::string | _StringBase |
|
typedef ::std::hash< _StringBase > | _StringHash |
|
typedef std::basic_stringstream< char, std::char_traits< char >, std::allocator< char > > | _StringStreamBase |
|
typedef uint32 | ABGR |
|
typedef std::list< AbstractNodePtr > | AbstractNodeList |
|
typedef SharedPtr< AbstractNodeList > | AbstractNodeListPtr |
|
typedef SharedPtr< AbstractNode > | AbstractNodePtr |
|
typedef std::map< String, String > | AliasTextureNamePairList |
|
typedef std::vector< T, AlignedAllocator< T, Alignment > > | aligned_vector |
|
typedef SharedPtr< AnimableValue > | AnimableValuePtr |
|
typedef MapIterator< AnimationStateMap > | AnimationStateIterator |
|
typedef std::map< String, AnimationState * > | AnimationStateMap |
|
typedef std::list< AntiPortal * > | AntiPortalList |
|
typedef uint32 | ARGB |
|
typedef std::atomic< T > | AtomicScalar |
|
typedef WorkQueue::RequestID | BackgroundProcessTicket |
|
typedef uint32 | BGRA |
|
typedef std::map< String, String > | BinaryOptionList |
|
typedef std::list< WireBoundingBox * > | BoxList |
|
typedef SharedPtr< BspLevel > | BspLevelPtr |
|
typedef std::vector< HardwareBuffer::Usage > | BufferUsageList |
|
typedef std::list< unsigned long > | ColorList |
|
typedef SharedPtr< Compositor > | CompositorPtr |
|
typedef std::list< ConcreteNodePtr > | ConcreteNodeList |
|
typedef SharedPtr< ConcreteNodeList > | ConcreteNodeListPtr |
|
typedef SharedPtr< ConcreteNode > | ConcreteNodePtr |
|
typedef std::map< String, ConfigOption > | ConfigOptionMap |
|
typedef ConstMapIterator< AnimationStateMap > | ConstAnimationStateIterator |
|
typedef ConstVectorIterator< EnabledAnimationStateList > | ConstEnabledAnimationStateIterator |
|
typedef std::vector< const Image * > | ConstImagePtrList |
|
typedef ConstVectorIterator< ShadowTextureConfigList > | ConstShadowTextureConfigIterator |
|
typedef SharedPtr< ControllerFunction< Real > > | ControllerFunctionRealPtr |
|
typedef SharedPtr< ControllerValue< Real > > | ControllerValueRealPtr |
|
typedef D3D11HardwareBufferManager | D3D11HardwareBufferManagerBase |
|
typedef SharedPtr< D3D11HLSLProgram > | D3D11HLSLProgramPtr |
|
typedef SharedPtr< D3D11Texture > | D3D11TexturePtr |
|
typedef SharedPtr< D3D9GpuProgram > | D3D9GpuProgramPtr |
|
typedef SharedPtr< D3D9HLSLProgram > | D3D9HLSLProgramPtr |
|
typedef SharedPtr< D3D9Texture > | D3D9TexturePtr |
|
typedef std::list< DataStreamPtr > | DataStreamList |
|
typedef SharedPtr< DataStream > | DataStreamPtr |
|
typedef std::map< uint16, DepthBufferVec > | DepthBufferMap |
|
typedef std::vector< DepthBuffer * > | DepthBufferVec |
|
typedef UTFString | DisplayString |
|
typedef std::vector< double > | DoubleConstantList |
|
typedef std::list< AnimationState * > | EnabledAnimationStateList |
|
typedef std::vector< FileInfo > | FileInfoList |
|
typedef SharedPtr< FileInfoList > | FileInfoListPtr |
|
typedef std::vector< float > | FloatConstantList |
|
typedef TRect< float > | FloatRect |
|
typedef SharedPtr< Font > | FontPtr |
|
typedef GLContext | GL3PlusContext |
|
typedef GLRTTManager | GL3PlusRTTManager |
|
typedef shared_ptr< GL3PlusTexture > | GL3PlusTexturePtr |
|
typedef std::vector< GL3PlusTexturePtr > | GL3PlusTexturePtrList |
|
typedef GLAtomicCounterReferenceList::iterator | GLAtomicCounterReferenceIterator |
|
typedef std::vector< GLAtomicCounterReference > | GLAtomicCounterReferenceList |
|
typedef GLCounterBufferList::iterator | GLCounterBufferIterator |
|
typedef std::vector< HardwareCounterBufferSharedPtr > | GLCounterBufferList |
|
typedef GLContext | GLES2Context |
|
typedef shared_ptr< GLES2GpuProgram > | GLES2GpuProgramPtr |
|
typedef shared_ptr< GLES2Texture > | GLES2TexturePtr |
|
typedef shared_ptr< GLGpuProgram > | GLGpuProgramPtr |
|
typedef GLHardwareVertexBuffer | GLHardwareBuffer |
|
typedef std::array< GLSLShaderCommon *, GPT_COUNT > | GLShaderList |
|
typedef shared_ptr< GLSLShader > | GLSLShaderPtr |
|
typedef shared_ptr< GLTexture > | GLTexturePtr |
|
typedef GLUniformBufferList::iterator | GLUniformBufferIterator |
|
typedef std::vector< HardwareUniformBufferSharedPtr > | GLUniformBufferList |
|
typedef GLUniformReferenceList::iterator | GLUniformReferenceIterator |
|
typedef std::vector< GLUniformReference > | GLUniformReferenceList |
|
typedef ConstMapIterator< GpuConstantDefinitionMap > | GpuConstantDefinitionIterator |
|
typedef std::map< String, GpuConstantDefinition > | GpuConstantDefinitionMap |
|
typedef SharedPtr< GpuLogicalBufferStruct > | GpuLogicalBufferStructPtr |
|
typedef std::map< size_t, GpuLogicalIndexUse > | GpuLogicalIndexUseMap |
|
typedef SharedPtr< GpuNamedConstants > | GpuNamedConstantsPtr |
|
typedef SharedPtr< GpuProgramParameters > | GpuProgramParametersPtr |
|
typedef GpuProgramParametersPtr | GpuProgramParametersSharedPtr |
|
typedef SharedPtr< GpuProgram > | GpuProgramPtr |
|
typedef SharedPtr< GpuSharedParameters > | GpuSharedParametersPtr |
|
typedef SharedPtr< HardwareBuffer > | HardwareBufferPtr |
|
typedef HardwareUniformBuffer | HardwareCounterBuffer |
|
typedef HardwareUniformBufferSharedPtr | HardwareCounterBufferSharedPtr |
|
typedef HardwareBufferLockGuard | HardwareIndexBufferLockGuard |
|
typedef SharedPtr< HardwareIndexBuffer > | HardwareIndexBufferSharedPtr |
|
typedef SharedPtr< HardwarePixelBuffer > | HardwarePixelBufferSharedPtr |
|
typedef SharedPtr< HardwareUniformBuffer > | HardwareUniformBufferSharedPtr |
|
typedef HardwareBufferLockGuard | HardwareVertexBufferLockGuard |
|
typedef SharedPtr< HardwareVertexBuffer > | HardwareVertexBufferSharedPtr |
|
typedef SharedPtr< HighLevelGpuProgram > | HighLevelGpuProgramPtr |
|
typedef std::vector< std::pair< IdString, String > > | HlmsParamVec |
|
typedef Ogre::uint32 | IdType |
|
typedef std::vector< IlluminationPass * > | IlluminationPassList |
|
typedef std::vector< Image * > | ImagePtrList |
|
typedef short | int16 |
|
typedef int | int32 |
|
typedef long long | int64 |
|
typedef signed char | int8 |
|
typedef std::vector< int > | IntConstantList |
|
typedef HashedVector< Light * > | LightList |
|
typedef shared_ptr< LodCollapseCost > | LodCollapseCostPtr |
|
typedef shared_ptr< LodCollapser > | LodCollapserPtr |
|
typedef shared_ptr< LodData > | LodDataPtr |
|
typedef shared_ptr< LodInputProvider > | LodInputProviderPtr |
|
typedef shared_ptr< LodOutputProvider > | LodOutputProviderPtr |
|
typedef std::vector< ProfiledEdge > | LodProfile |
|
typedef SharedPtr< Material > | MaterialPtr |
|
typedef SharedPtr< MemoryDataStream > | MemoryDataStreamPtr |
|
typedef GeneralAllocatedObject | MeshLodAlloc |
|
typedef SharedPtr< Mesh > | MeshPtr |
|
typedef std::vector< MetalDiscardBuffer * > | MetalDiscardBufferVec |
|
typedef std::vector< byte > | MicroCode |
|
typedef std::map< String, String > | NameValuePairList |
|
typedef std::vector< SceneNode * > | NodeList |
|
typedef GeneralAllocatedObject | PageAlloc |
|
typedef uint32 | PageID |
|
typedef std::map< String, ParamCommand * > | ParamCommandMap |
|
typedef std::map< String, ParamDictionary > | ParamDictionaryMap |
|
typedef std::vector< ParameterDef > | ParameterList |
|
typedef FactoryObj< ParticleSystemRenderer > | ParticleSystemRendererFactory |
|
typedef SharedPtr< PatchMesh > | PatchMeshPtr |
|
typedef std::list< PCPlane * > | PCPlaneList |
|
typedef std::list< PCZone * > | PCZoneList |
|
typedef std::set< PCZSceneNode * > | PCZSceneNodeList |
|
typedef AbsolutePixelCountLodStrategy | PixelCountLodStrategy |
|
typedef std::vector< PixelFormat > | PixelFormatList |
|
typedef std::vector< PlaneBoundedVolume > | PlaneBoundedVolumeList |
|
typedef std::vector< Plane > | PlaneList |
|
typedef std::vector< PortalBase * > | PortalBaseList |
|
typedef std::list< Portal * > | PortalList |
|
typedef std::vector< Pose * > | PoseList |
|
typedef GeneralAllocatedObject | PropertyAlloc |
|
typedef std::map< String, PropertyDef > | PropertyDefMap |
|
typedef std::map< String, PropertyValue > | PropertyValueMap |
|
typedef std::vector< RaySceneQueryResultEntry > | RaySceneQueryResult |
|
typedef std::pair< bool, Real > | RayTestResult |
|
typedef float | Real |
|
typedef TRect< Real > | RealRect |
|
typedef TRect< long > | Rect |
|
typedef std::vector< Renderable * > | RenderableList |
|
typedef VectorIterator< RenderQueueInvocationList > | RenderQueueInvocationIterator |
|
typedef std::vector< RenderQueueInvocation * > | RenderQueueInvocationList |
|
typedef std::vector< RenderSystem * > | RenderSystemList |
|
typedef std::map< String, RenderTarget * > | RenderTargetMap |
|
typedef std::multimap< uchar, RenderTarget * > | RenderTargetPriorityMap |
|
typedef SharedPtr< RenderToVertexBuffer > | RenderToVertexBufferSharedPtr |
|
typedef std::vector< RenderWindowDescription > | RenderWindowDescriptionList |
|
typedef std::vector< RenderWindow * > | RenderWindowList |
|
typedef size_t | ResourceHandle |
|
typedef SharedPtr< Resource > | ResourcePtr |
|
typedef uint32 | RGBA |
|
typedef GeneralAllocatedObject | RTShaderSystemAlloc |
|
typedef std::shared_ptr< Sampler > | SamplerPtr |
|
typedef std::map< String, SceneNode * > | SceneNodeList |
|
typedef std::list< SceneQueryMovableObjectPair > | SceneQueryMovableIntersectionList |
|
typedef std::pair< MovableObject *, MovableObject * > | SceneQueryMovableObjectPair |
|
typedef std::pair< MovableObject *, SceneQuery::WorldFragment * > | SceneQueryMovableObjectWorldFragmentPair |
|
typedef std::list< SceneQueryMovableObjectWorldFragmentPair > | SceneQueryMovableWorldFragmentIntersectionList |
|
typedef std::list< MovableObject * > | SceneQueryResultMovableList |
|
typedef std::list< SceneQuery::WorldFragment * > | SceneQueryResultWorldFragmentList |
|
typedef uint16 | SceneTypeMask |
|
typedef SharedPtr< ShadowCameraSetup > | ShadowCameraSetupPtr |
|
typedef std::vector< ShadowTextureConfig > | ShadowTextureConfigList |
|
typedef std::vector< TexturePtr > | ShadowTextureList |
|
typedef std::map< GpuSharedParametersPtr, HardwareUniformBufferSharedPtr > | SharedParamsBufferMap |
|
typedef SharedPtr< Skeleton > | SkeletonPtr |
|
typedef TerrainMaterialGeneratorA::SM2Profile | SM2Profile |
|
typedef MetalStagingBuffer | StagingBuffer |
|
typedef GeneralAllocatedObject | StateCacheAlloc |
|
typedef _StringBase | String |
|
typedef _StringStreamBase | StringStream |
|
typedef StringStream | stringstream |
|
typedef std::vector< String > | StringVector |
|
typedef SharedPtr< StringVector > | StringVectorPtr |
|
typedef GeneralAllocatedObject | TerrainAlloc |
|
typedef std::vector< TerrainLayerBlendMap * > | TerrainLayerBlendMapList |
|
typedef std::vector< TerrainLayerSamplerElement > | TerrainLayerSamplerElementList |
|
typedef std::vector< TerrainLayerSampler > | TerrainLayerSamplerList |
|
typedef SharedPtr< TerrainMaterialGenerator > | TerrainMaterialGeneratorPtr |
|
typedef SharedPtr< Texture > | TexturePtr |
|
typedef std::vector< TexturePtr > | TexturePtrList |
|
typedef int | TrackVertexColourType |
|
typedef unsigned char | uchar |
|
typedef unsigned int | uint |
|
typedef unsigned short | uint16 |
|
typedef unsigned int | uint32 |
|
typedef unsigned long long | uint64 |
|
typedef unsigned char | uint8 |
|
typedef unsigned long | ulong |
|
typedef std::map< String, bool > | UnaryOptionList |
|
typedef std::vector< uint > | UnsignedIntConstantList |
|
typedef unsigned short | ushort |
|
typedef Vector< 2, Real > | Vector2 |
|
typedef Vector< 2, int > | Vector2i |
|
typedef Vector< 3, Real > | Vector3 |
|
typedef Vector< 3, float > | Vector3f |
|
typedef Vector< 3, int > | Vector3i |
|
typedef Vector< 4, Real > | Vector4 |
|
typedef Vector< 4, float > | Vector4f |
|
typedef struct Ogre::VertexBoneAssignment_s | VertexBoneAssignment |
|
typedef OgreBites::WindowEventListener | WindowEventListener |
|
typedef OgreBites::WindowEventUtilities | WindowEventUtilities |
|
typedef std::map< String, ZoneData * > | ZoneDataMap |
|
typedef std::list< PCZone * > | ZoneList |
|
typedef std::map< String, PCZone * > | ZoneMap |
|
|
DataStreamPtr | _openFileStream (const String &path, std::ios::openmode mode, const String &name="") |
|
static void | advanceRawPointer (const T *&ptr, ptrdiff_t offset) |
|
static void | advanceRawPointer (T *&ptr, ptrdiff_t offset) |
|
size_t | alignToNextMultiple (size_t offset, size_t alignment) |
|
ValueType * | any_cast (Any *operand) |
|
ValueType | any_cast (const Any &operand) |
|
const ValueType * | any_cast (const Any *operand) |
|
uint32 | calcHash (const String &str) |
|
uint32 | calcHash (const StringVector &vec) |
|
uint32 | calcHash (const void *data, size_t size) |
|
void | checkForCgError (const String &ogreMethod, const String &errorTextPrefix, CGcontext context) |
|
String | DXGetErrorDescription (HRESULT hr) |
|
T::iterator | efficientVectorRemove (T &container, typename T::iterator &iterator) |
|
uint32 | FastHash (const char *data, size_t len, uint32 hashSoFar=0) |
|
int _OgreExport | findCommandLineOpts (int numargs, char **argv, UnaryOptionList &unaryOptList, BinaryOptionList &binOptList) |
|
_OgreGLExport GLNativeSupport * | getGLSupport (int profile=GLNativeSupport::CONTEXT_CORE) |
|
String | getObjectInfo (GLuint obj) |
|
const char * | glErrorToString (GLenum glErr) |
|
uint32 | HashCombine (uint32 hashSoFar, const T &data) |
|
bool | IsWorkingUnderNsight () |
|
String | logObjectInfo (const String &msg, GLuint obj) |
|
void | MurmurHash3_128 (const void *key, size_t len, uint32_t seed, void *out) |
|
void _OgreExport | MurmurHash3_x64_128 (const void *key, size_t len, uint32_t seed, void *out) |
|
void _OgreExport | MurmurHash3_x86_128 (const void *key, size_t len, uint32_t seed, void *out) |
|
void _OgreExport | MurmurHash3_x86_32 (const void *key, size_t len, uint32_t seed, void *out) |
|
bool | operator!= (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
|
_OgreExport bool | operator!= (const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs) |
|
Affine3 | operator* (const Affine3 &m, const Affine3 &m2) |
|
Vector3 | operator* (const Affine3 &m, const Vector3 &v) |
|
Vector4 | operator* (const Affine3 &m, const Vector4 &v) |
|
Vector3 | operator* (const Matrix3 &m, const Vector3 &v) |
|
Matrix4 | operator* (const Matrix4 &m, const Matrix4 &m2) |
|
Vector3 | operator* (const Matrix4 &m, const Vector3 &v) |
|
Vector4 | operator* (const Matrix4 &m, const Vector4 &v) |
|
Plane | operator* (const Matrix4 &mat, const Plane &p) |
|
Vector4 | operator* (const Vector4 &v, const Matrix4 &mat) |
|
Degree | operator* (float a, const Degree &b) |
|
Radian | operator* (float a, const Radian &b) |
|
Matrix4 | operator+ (const Matrix4 &m, const Matrix4 &m2) |
|
Matrix4 | operator- (const Matrix4 &m, const Matrix4 &m2) |
|
Degree | operator/ (float a, const Degree &b) |
|
Radian | operator/ (float a, const Radian &b) |
|
bool | operator< (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
|
std::ostream & | operator<< (std::ostream &o, const TRect< T > &r) |
|
bool | operator<= (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
|
bool | operator== (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
|
_OgreExport bool | operator== (const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs) |
|
bool | operator> (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
|
bool | operator>= (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
|
bool | OrderParamVecByKey (const std::pair< IdString, String > &_left, const std::pair< IdString, String > &_right) |
|
static const T * | rawOffsetPointer (const T *ptr, ptrdiff_t offset) |
|
static T * | rawOffsetPointer (T *ptr, ptrdiff_t offset) |
|
void | swap (ComPtr< T > &a, ComPtr< T > &b) |
|
String | to_string (const ColourValue &v) |
|
String | to_string (const DriverVersion &v) |
|
String | to_string (const GpuProgramType &v) |
|
String | to_string (const Matrix3 &v) |
|
String | to_string (const Matrix4 &v) |
|
String | to_string (const Quaternion &v) |
|
String | to_string (const Vector2 &v) |
|
String | to_string (const Vector3 &v) |
|
String | to_string (const Vector4 &v) |
|
String | to_string (GPUVendor v) |
|
const String & | to_string (PixelFormat v) |
|